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Blender – Toon Character Workflow

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In this training series, we explore the various aspects of toon-shading, starting from the concept art all the way to render. We will explore what kind of characters will work, what colors to choose for your shading, and what kind of animation is possible. The concept art, modeling, rigging, shading, animation, and rendering will be […]

The post Blender – Toon Character Workflow appeared first on GFXDomain Blog.


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