Quantcast
Channel: Blender – GFXDomain Blog
Viewing all articles
Browse latest Browse all 365

Gumroad – 3D PBR Sci Corridor Tutorial For Game Production

$
0
0
In this tutorial, we go through the PBR game production pipeline from modeling to rendering in UE4. We begin with learning how to reduce polycount from high poly mesh to low poly mesh, and then bake out textures in Substance Painter. After that, we will go through the texturing step by step in SubstancePainter. Lastly, […]

Viewing all articles
Browse latest Browse all 365

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>